Here I go again – another career choice in audio to explore! This time audio prototyping. I’ll post about it when I’m further along with the idea, and I’m not sure it will even get off the ground this semester.
Project: design a PD patch that makes the video game have sound & music
Method: Provide a simple game (space invaders?) that sends OSC hooks to a program like PD. Teach the basic sampling stuff for PD to respond to these hooks. Maybe teach some reactive music playback while we’re at it.
I’ll let you know how/if this one turns into a real project.